Author Topic: Suggestions to game mechanics  (Read 22330 times)

sraka na ryj

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Re: Suggestions to game mechanics
« Reply #15 on: November 23, 2017, 23:02 »
Let us use c4 or dynamite on locked lockers 8)

DieMaschine

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Re: Suggestions to game mechanics
« Reply #16 on: May 30, 2019, 17:50 »
Hi wastelanders,

im pretty new to this game so maybe my suggestion is allready discussed before.

wouldnt it be nice if u could pay my personal tradrr for like a month, not just a week? because i get 1 trader and also made a good amount of caps. but i dont play for 2 days and my trader is gone now. Dont get me wrong i dont complain about loosing the trader, but one week is a little bit short in my opinion.


Alexander

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Re: Suggestions to game mechanics
« Reply #17 on: May 31, 2019, 08:08 »
Once 3 days are left on your shopkeeper contract, you can pay your shopkeeper an additional 10k to extend the contract 7 more days.
Community: When is the wipe?

Wesan: Not anytime soon

Synark

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Re: Suggestions to game mechanics
« Reply #18 on: August 02, 2020, 19:23 »
Devs, please add Hub robe, stealth boys, motion detectors, mines and Waki blade to sim, and a host option (permanent setting that doesn't need to be repeated between matches) to disable some or all of these if people don't want sneaks in a particular game.

CrimsonDemon

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Re: Suggestions to game mechanics
« Reply #19 on: August 03, 2020, 18:34 »
No it's not needed.

Synark

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Re: Suggestions to game mechanics
« Reply #20 on: October 07, 2022, 04:12 »
No it's not needed.

What is not?
My suggestions are sorely needed indeed.

Having fucking robot armor lol. But no Hub robe.