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Topics - Embrace Despair

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1
hello

2
Lets get some fightin out there

3
Suggestions / Rombie's Worm Holodisc
« on: March 05, 2015, 14:56 »
Hey. This suggestion is quite simple. Change name, Icon or anything basically to the "used" holodisc so it doesnt look exactly the same as the one you get from ghoul in Glow.

4
Hyde Park / BBS secret headquarters
« on: January 14, 2015, 11:29 »


I KNEWWWW IT!

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Suggestions / account x character idea
« on: December 24, 2014, 17:34 »
Im having short fonline break but it got me thinking. I know its gonna sound utopic but can fonline engine support account system instead of current 1login=1character system? It could give everyone option to make for example 3 characters but it would set multiaccount rules much more strictly as it got realy ridiculous in last season ;) Im not calling names but we all remember that one guy with countless alts probably checking every corner of the game simultaneously (pardon me for possible mistake in that word). Basically its an idiotic idea for a start of a new season but hey Im sure we will see S4 once. Thats all.

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Buy / WTT metal parts/microcircuits
« on: November 10, 2014, 15:30 »
for junk

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Sell / WTT metal parts/microcircuits
« on: November 10, 2014, 15:30 »
for junk

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Closed Bugs / sierra cave bug(?)
« on: November 09, 2014, 21:09 »
Just now I was with friend in sierra caves and the game disconnected me, while my friend played without problem. I couldnt login for some time and then, when my friend said "you died just now" I magicaly logged back. Explanation?

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Sell / selling T4
« on: October 12, 2014, 11:22 »
Heya.
I have these for sell.
9x turbo plasma rifle
4x gauss rifle
4x pulse rifle
3x gauss pistol

I need caps, but only limited amount so first good offer wins.

10
Suggestions / Trunk accessible from WM
« on: September 07, 2014, 21:01 »
So the name explains it basically all, and I have no idea how hard this would be to implement, but I think it would be great idea to access trunk on WM, it would save alot of time mainly in car spawning actions. Usualy traveling with car doesnt takes long time but I am sure many people would be able to take anything because of their uber skillz  ;D So some DEV, plz tell me if this is even possible.

Edit : only player with matching key could open it obviously.

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Sell / Sell shitload of goodies
« on: August 12, 2014, 12:02 »
make your price, Ill consider it
buying separately allowed

Edit : Implants are - 2x Accuracy, Chem Control, Marksmanship, Scouting, Defense, Enhancement

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Hyde Park / Awesome Czech game
« on: August 05, 2014, 07:17 »
I would like to introduce Original War to everyone who is interested in this epic sci-fi realtime strategy with slight RPG elements that puts you in a world of future where America finds time traveling machine (silly name it has haha must check it out) and sends you, for whatever nasty reason, milions of years in the past where you find yourself in a middle of a forrest, occupied by russian army!
Ez mission will be done sooner than you expect and also it will increase the number of characters you control (hopefuly  ;) )
I wont spoiler anything else because every second of this game is fantastic.
I am absolutely sure you can get it with english localization, also polish probably.
I remember there were tournaments dominated by IG (Imperial Guard) from czech and many, unfortunately unknown to me, polish gangs.
I would say this is next to Mafia the best Czech game ever and by far the best strategy!
Game speed can be adjusted in single player but is staticaly set in multiplayer.
There were some fanmade updates that allowed very easy game finding through lobby but I am not sure how much games you can find in usual hours, if any.
Still single player is what you will love the most!
Also be careful because they have the "Know how"!  :D 8)










BTW

You can train monkey soldiers :D :D :D

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Suggestions / big CC suggestion
« on: August 04, 2014, 11:45 »
how about in cases of some CC weapons you could use some of them in both weapon slots? for example two crowbars etc. which would increase dmg done + AP cost

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Survival Guides / Game Help / For Glow runners
« on: August 03, 2014, 13:22 »
Scavengers started leaving their hubo robe guy in first level near elevator  just to get killed or hear elevator opening which both signalize people coming. When you see him there, be sure to bring more ppl (at least 3).

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Suggestions / new armor bonus idea
« on: August 01, 2014, 15:22 »
I think everybody must be tired from getting 8 plasma or fire treshold while any normal bonus is so overpowered so I think bonuses should have less range while realy relying on balance. For example 5th(strongest) normal bonus would provide +5 treshold +15 resist, while 5th plasma would give +30 resist and 5% to resist plasma based critical hits or something like this. Rly 8/20 normal bonus is the god in this game, nobody wants any other while other dmg type resistances like laser and explosive are considered exceptional, because they will never benefit as much from treshold but still are often used. Plasma, Fire and Electric resistances are nearly useless. Their strenght is limited by a great deal since treshold here is utterly useless and resistance is possible only up to 20.

So Heres my idea:

Normal res mkI : +1 normal treshold, +3 normal resist
Normal res mkII : +2 normal treshold, +6 normal resist
Normal res mkIII : +3 normal treshold, +9 normal resist
Normal res mkIV : +4normal treshold, +12 normal resist
Normal res mkV : +5 normal treshold, +15 normal resist

Laser res mkI : +4 laser resist, +3 armor class vs. laser dmg
Laser res mkII : +8 laser resist, +6 armor class vs. laser dmg
Laser res mkII : +12 laser resist, +9 armor class vs. laser dmg
Laser res mkIV : +16 laser resist, +10 armor class vs. laser dmg
Laser res mkV : +20 laser resist, +15 armor class vs. laser dmg

Fire res mkI : +7 fire resistance
Fire res mkII : +14 fire resistance
Fire res mkIII : +21 fire resistance
Fire res mkIV : +28 fire resistance
Fire res mkV : +35 fire resistance

Plasma res mkI : +5 plasma resistance, +1 % to resist plasma based critical
Plasma res mkII : +10 plasma resistance, +2 % to resist plasma based critical
Plasma res mkIII : +15 plasma resistance, +3 % to resist plasma based critical
Plasma res mkIV : +20 plasma resistance, +4 % to resist plasma based critical
Plasma res mkV : +25 plasma resistance, +5 % to resist plasma based critical

Explode res mkI : +5 explode resistance, +1 % to resist KO/KD roll
Explode res mkII : +10 explode resistance, +2 % to resist KO/KD roll
Explode res mkIII : +15 explode resistance, +3 % to resist KO/KD roll
Explode res mkIV : +20 explode resistance, +4 % to resist KO/KD roll
Explode res mkV : +25 explode resistance, +5 % to resist KO/KD roll

Electrical res mkI : +5 electrical resistance, 2 % chance to reduce electrical dmg to 75% while transfering rest of dmg to random target in 1 hex radius, or to reduce electrical dmg to 85% and sending the rest of the charge to the Ground.
Electrical res mkII : +10 electrical resistance, 4 % chance - l l -
Electrical res mkIII : +15 electrical resistance, 6 % chance - l l -
Electrical res mkIV : +20 electrical resistance, 8 % chance - l l -
Electrical res mkV : +25 electrical resistance, 10 % chance - l l -   *


I would realy want something like this in game to support more balance and I hope I guessed the bonuses right. I think the game would support use of many, Many more weapons. Give me your best criticism.





* if anyone doesnt know or dont recognize this, its use is repeating previous sentence from the point where it is used.



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