« on: February 15, 2017, 11:50 »
Simulation is not so used currently and it has so much potential. I have one idea how to get simulation to be more used in way everyone would join without killing pvp in wasteland. To make simulation event even for everyone, players will be rewarded with simulation points by participating matches, not by killing.
This event will be global event with msg:
Simulation event starting 10minutes
Simulation event on going for 120minutes
-Simulation event will last total of 120 minutes.
-Simulation event happening once a week, on monday evening at 20.00 server time.
-On event time simulation is free.
-Everyone participating in simulation will be rewarded with simulation points.
Simulation points will be given by this calculation:
-Each match maximun simulation points is 10 points or 20 points if 20+ppl in match.
-Each simulation point is given every 30second player is inside simulation match dead or alive.
-Simulation points is given only when match size is 5+ players, so no more fast 1v1 fights there to farm points.
-When there is 20+ players in match, Sim point gives will be multiplied x 2.
-To get maximum simulation points match has to last atleast 3minutes.
-Absolute max point per event will be 480 sim points, if there is 0 delay in match making, but propably some realistic amount will be near 200 if played 2hours there.
-500 Sim points, player can turn into 1 event token.
-Any dual logs, multilog abuses = chars will be banned, bases deleted. (there is no antiduallog system in sim)
-Any of these parameters can be adjusted/recalculated for better balance and better engouracing ppl to participate.
Any thoughts or improvement ideas? Post below.