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Messages - S.T.A.L.K.E.R

Pages: [1] 2 3 ... 65
1
Suggestions / Re: General suggestions
« on: August 27, 2022, 05:24 »
no

2
Suggestions / Re: Too many factions
« on: September 23, 2020, 23:48 »
Tag everyone red except friendly action, easy.  ;)

3
Suggestions / Re: Tactical marks
« on: March 11, 2020, 02:30 »
I like but dislike at same time.

For me the game is enough improved, lots of hotkeys, smart cursor etc etc. If we keep moving this way game will be smarter than us.
Use your inteligence, comunication, its part of game play for me, learn more languages and all. I would like to have a resource like this to use as all leaders, easer.
But for me develope your skills around that miserable little things is something special in game that must be keeped.

-1


Bruh what the fuck are you on lmao

Tactical marks like that from AoP should be added to any FOnline. It will help a lot, especially for people that call or people that want to give intel to your team.

Only problem I see is that FO2 doesn't have a squad system like AOP, so only faction members should be able to see each others markers.

4
Suggestions / Re: DRUGS Machine
« on: December 03, 2019, 23:24 »
Back in my day, I use to just make pre-made loot piles in my tent/base and just pick up all and boom, ready for PvP, have my dual log taxi me, ez.

And I highly doubt drugs are the cause of "slow regear"

5
Everything is being made from scratch. Everything is a completely different, new system. Converting all of the items, maps, dialogs was already a big challenge that took over half a year. Graphics were reworked to non-FRM format, interface and gameplay were scrapped and are needed to be done from pure nothing - that includes a whole world map system, town preview system, even the combat, and inventory system.  We had to start over a few times or do big reworks when the engine updates changed things up and messed up our work.

That is very interesting. RIP FRM modding  :P

6
Gangs / Re: Legion - Recruiting
« on: March 16, 2019, 13:34 »
give me char, I PvP for you  8)

7
Gangs / Re: PvP Movies & Screens discussion
« on: January 21, 2019, 00:46 »
man i give up on this server there are no more enemies left to fight. Only the same bunch of losers sitting on WM 24/7 who will show up ONLY if they have more people and had 10+ minutes to scout. boring shit

Good bye fat man, you will be missed  :'( :'( :'(

8
Survival Guides / Game Help / Re: Mariposa Loot 10 x Run
« on: January 14, 2019, 22:35 »
Weird flex but ok

9
General Discussion / Re: Gift to you
« on: January 03, 2019, 00:36 »
pussies

Funny coming from a guy that disabled loot drop cause game was too hard.  ;)

10
Gangs / Re: So where do all the cool guys play these days ...
« on: November 26, 2018, 04:02 »
fallout 76

HAHAHHA NICE JOKE  ;D ;D ;D ;D

11
News and Announcements / Re: Changelog 11/10/2018
« on: November 15, 2018, 20:30 »
So everyone who crafted in unprotected towns for almost 2 years was meme'd... yikes.

Really good update though. Any comment on what new changes will be done with the engine being source now?

People with low ping will get kicked mwahahaha  >:( >:( >:( ;D ;D

12
You delete my fuzzy painting and I will hunt you all down  >:(

jk, good update.

13
Gangs / Re: PvP Movies & Screens discussion
« on: October 13, 2018, 08:22 »
How active is PVP on FOnline 2?

If I were to solo warehouse would I die to sneak or swarm?

14
Suggestions / Re: Remove or rework Raided Trainyard map
« on: September 25, 2018, 17:07 »
When you start looking at this game as educational software, look at porn industry in new reno, condoms as item, kid killing, drugs, drugs in shop, drug as important item, stealing!, "racism" to mutants/ghouls, toxic/ swearing community, bloody dead animations, blood, killing, insulting nicknames, ...

OH boy, map ... map is OK, even when someone make hell map with corpses and blood everywhere.

But that's what makes fallout so great unlike these newer crappier ones

15
Suggestions / Re: Nightkin
« on: September 17, 2018, 21:09 »
Hahaha good luck trying to get the skin blue

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