Hey there folks! First of all. I would want you to thank you for all support over all these years. The feedback, donations to run the server. Contributions to the game, wiki, maintaining discord. All of it was invaluable.
This project has begun in 2012. And since then we constantly expanded upon the game, when the time allowed. We introduced several novelties that were proudly adopted into the world of fonline 2 and followed to appear in other servers. Our goal was always to innovate in a considerable way without losing the feel of fallout and stick to the canon.
And we're not going to change that, actually for years in the background, we have pushed further. I'm sure some of you heard about mystical season 4. And thanks to the release of the engine source and multiple fixes, we are finally ready to seriously begin working on it. To push our free time and energy into a new project you could call somewhat a Next "Tier" Fonline.
Season 4 is a new engine. New system. Everything is being made from scratch. Everything is a completely different, new system. Converting all of the items, maps, dialogs was already a big challenge that took over half a year. Graphics were reworked to non-FRM format, interface and gameplay were scrapped and are needed to be done from pure nothing - that includes a whole world map system, town preview system, even the combat, and inventory system. We had to start over a few times or do big reworks when the engine updates changed things up and messed up our work.
But finally, due to recent updates and the engine becoming open source, we are able to not be delayed and it is possible to implement vital hardcoded changes. So, we once again turned our focus over the recent months towards S4 and made some nice progress. We are confident we can start delivering tech demo to test engine performance this summer.
So we have decided to launch Patreon. There you will find upcoming news and ways to support the project.
If you're interested in either head to the link below.
https://www.patreon.com/fonline2Here is the link to the first article detailing how things are going:
https://www.patreon.com/posts/and-so-it-begins-27138372Once again. Thank you for everyone who kept our game running, especially John Name that singlehandedly paid for the whole year of hosting in total.
Thank you, man. You were a great help and you know I mean more than just the donations.

Lots of love from the dev team, from a bunch of creative dreamers that wanted to create their perfect MMO, and although things can be never bug-free, we're proud and happy what 7 years of a non-profit hobby have created.