Author Topic: Cathedral - Prisoners Still Bugged  (Read 4827 times)

Boon

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Cathedral - Prisoners Still Bugged
« on: February 07, 2016, 09:08 »
The first floor of the vault works fine, but the prisoners on 2nd still block looting of lockers.

Spoiler
Sad that theres a kid among the prisoners. Since loots involved - there's only one outcome for the poor fella.
Wasteland is still harsh.
Plasma Rifle is overpowered.
H&K CAWS is overpowered.

Jim_imba

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Re: Cathedral - Prisoners Still Bugged
« Reply #1 on: February 17, 2016, 22:05 »
can devs just delete all npc in cathedral which are not mutants or quest-related?... its so fking buggy and delaying for no reason

Vodka

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Re: Cathedral - Prisoners Still Bugged
« Reply #2 on: February 18, 2016, 13:15 »
can devs just delete all npc in cathedral which are not mutants or quest-related?... its so fking buggy and delaying for no reason

But Cathedral dungeon have chances for T4 and implants (higher than Toxic Caves)
In TB mode fighting solo with ~30 muties is... just like a morning promenade
You no need hypo, extra gear, even proper tb build

So this is the reason why civilians delay turns, muties unagr and walk away from you, and sneaky rocketeers do rocketjumps. The reason - make it harder.

My suggestion: remove TB mode for Cathedral

Balthasar

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Re: Cathedral - Prisoners Still Bugged
« Reply #3 on: February 28, 2016, 20:42 »
The first floor of the vault works fine, but the prisoners on 2nd still block looting of lockers.

Couldn't reproduce this really. After you killed all guards and all the follower you should be able to open lockers. Prisoners shouldn't be connected in any way to all of this.

can devs just delete all npc in cathedral which are not mutants or quest-related?... its so fking buggy and delaying for no reason

I noticed, that followers sometimes delay combat for some reason. Needs some more in-dept look into the AI here.


Feather

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Re: Cathedral - Prisoners Still Bugged
« Reply #4 on: February 28, 2016, 21:44 »
I remember you even had to kill some kid in the prison cells, but that was a good while ago since I last did a cath run.
Should karma/reputation related stuff ever become a more impacting part of the game, then shit like this shouldn't be in the way anymore. ;D

Question: What's the completely non violent solution to this quest?
Doesn't seem there is one, but I remember there was supposed to be one and I was really looking forward to that, being a faggy RPer and all..
Seems it's just another "go in -kill all -lewt" thing now. :-\

Der Amerikaner

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Re: Cathedral - Prisoners Still Bugged
« Reply #5 on: February 28, 2016, 22:04 »
I remember you even had to kill some kid in the prison cells, but that was a good while ago since I last did a cath run.
Should karma/reputation related stuff ever become a more impacting part of the game, then shit like this shouldn't be in the way anymore. ;D

Question: What's the completely non violent solution to this quest?
Doesn't seem there is one, but I remember there was supposed to be one and I was really looking forward to that, being a faggy RPer and all..
Seems it's just another "go in -kill all -lewt" thing now. :-\

Maybe there isn't one, or it's so well hidden that no one has found it(or at least someone who wants to share how).

Bonita

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Re: Cathedral - Prisoners Still Bugged
« Reply #6 on: February 29, 2016, 11:10 »
The first floor of the vault works fine, but the prisoners on 2nd still block looting of lockers.

Couldn't reproduce this really. After you killed all guards and all the follower you should be able to open lockers. Prisoners shouldn't be connected in any way to all of this.


Did it twice yesterday and same - prisoners no need to be killed anymore


can devs just delete all npc in cathedral which are not mutants or quest-related?... its so fking buggy and delaying for no reason

I noticed, that followers sometimes delay combat for some reason. Needs some more in-dept look into the AI here.

problem is in all unarmed/cc npcs when not see enemy or have too far to go and hit at least once, it happens mostly with sharpened spear npcs while farming, they keep whole turn, not only in cathedral

As author is here may I ask for more fair randomize of weapons on level 3? It is huge difference to fight 1 gatling coming from room and 2 gatlings + avenger on spawn, I don't ask to be easier, also random is better than hardcode, but same quest can be very hard with same or worse reward.

@Feather
You can finish on holodisk? (before TB update it gave reward at bos)

PS:
I had mentats by accident on my female char and extra dialog option was suprising :) keep up this way!
« Last Edit: February 29, 2016, 11:13 by Bonita »

Wesan

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Re: Cathedral - Prisoners Still Bugged
« Reply #7 on: March 02, 2016, 15:22 »
Fixed.