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Messages - DBT210

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1
Sell / Combat Shotgun BP - 30k
« on: November 19, 2014, 16:54 »
topic 30k caps buyout

2
News and Announcements / Re: Global Tech Tracker
« on: November 18, 2014, 12:19 »
It's still illussion if you think new players stand a chance XD, mingun 1 hex goes 400+ dmg into bluesuit.

I don't mind this system it's interesting but still proper balance should be maintained.
You dont understand main thing, most job already done. It is all about few days/week after wipe when new players join game. Slow start good for them as they dont go with 10mm pistol againt apes in ca/avenger. Now who stayed and like this game already gain some knowladge and experience in gameplay.

I agree, I never said I don't like this system, for me it's a bit too slow but still I get all the materials ready for future tech unlocks so everybody profits from it anyway, as long as there are no disproportions in balance like minigun vs tommy gun right now this feature will work just fine :> But in current state minigun deals similar damage to avenger vs CA and that's just odd. I'm not whining just saying that since players have to wait for this unlocks it would be nice to see some balance maintained, above all 9/10 bursters are BG, and BG is not only stronger but also easier to play in many ways.

4
News and Announcements / Re: Global Tech Tracker
« on: November 18, 2014, 08:46 »
No worries, this tech-system is good, only old players are crying because they were used to rush in CA MK II + Avengers after a week.

This annoyed everyone especially new players as they had no chance to stand a single fight as they had to get familiarized with Fonline first, and these now-crying "pro" players just counted notches on their gun-stocks.
It's still illussion if you think new players stand a chance XD, mingun 1 hex goes 400+ dmg into bluesuit.

I don't mind this system it's interesting but still proper balance should be maintained.

5
General Discussion / Re: Karma and some issues with it
« on: November 18, 2014, 08:34 »
Interesting... someone whining about having PK'ed too much... Unsure whether to respond helpfully or just with 'too badd, git gud'...

It's not about PKing only but when TC timer goes off, and fight still goes on you lose karma, then again on special events when fraction fights take place you lose karma in PvP. I can make PK only alt which will prove how pointless this karma system is anyway so the point is why ? Paying up caps to reset karma would be better for economy at least.

Penalty for PKing at caravans (newbies raping at caravans etc.) could be increased but seriously we shouldn't lose karma in fraction PvP , events or unprotected towns.

6
General Discussion / Karma and some issues with it
« on: November 18, 2014, 05:14 »
I'm nearly at - 10.000 karma just because I'm a PvP player open for any fight.

For some reason we keep loosing karma on various places that are open for PvP battles (like random special events) in this events there is fraction PvP going on often and some nuubs have positive karma for doing few quests and boom I lose 100 karma for battling such player. Just because I PKed a lot of pips on this events and other places my karma is now completely fu*ked :(

The positive karma (green name) bar should also be raised wtf is this someone make few quests and he is wasteland hero already ? I understand being green guy for killing PKs but being a hero for exterminating few molerats that seems like a bad joke :>

I dont see how this is a good system since when your karma is below 10.000 you lose your shopkeeper all the stuff in it, you can't make professions anymore or take quests to redeem yourself, this just isn't right another thing that force people to have alts.

Can you reset this / fix or at least make a FEE for entering protected towns instead of being killed by NPC guards?

7
So what should we compare if I hex first for 210 and I lose only because the guy with minigun hex for 300+ and have pretty good chance for insta kill. And how is BRD not important since it scales with avenger / minigun just way better than with any other weapon.

8
I mean this technology progress isn't helping here too.

minigun ranged burst ~100+ dmg into metal armor (2x brd build)
tommy gun ranged burst ~70 dmg into metal armor (2x brd build)

minugn 1 hex ~300+ dmg
tommy gun 1 hex ~210 dmg

Disproportions go even worse when psycho or better armors are included in.

I know BG should do more damage per burst because of AP cost but still this ratios here are even worse than Avenger vs XL and for some reason
devs boosted mingun range aswell lol. Not to mention bonuses scalling and importance of damage per animation SG shall be buffed !

9
I was busy this weekend... So, who won?

Deathvolt. Dunno who won second round because 4 sots take years to kill each other. So i left them there.

Next time I won't be playing :(

Drunk wesan can't even write winners nickname correctly :/

:D

10
Buy / WTB HK G11 && 4.7 ammo (HK ammo)
« on: November 16, 2014, 00:18 »
pm me with your price

11
Buy / Re: WTB 4.7 and g11(g11e)
« on: November 16, 2014, 00:17 »
I'm PAYING MORE THAN HIM :>

12
Dear devs, we humbly want to point that it suppose to be 5 fucking player limit (!!!) according to rules you posted earlier. So WTF ?!

I agree completely, some fractions have 15-20+ players at the moment, if there are no fair rules event seems to be pointless.

Ohh and please write the winner name correctly it's Deathbolt :> not volt, I'm not electrified at all :D

First session was big fun though.

13
Sell / Selling minigun bp - 100k
« on: November 15, 2014, 22:12 »
topic whoever first wins

14
Sell / Re: WTS: HK & Alien Blaster
« on: November 15, 2014, 06:20 »
50k g11

15
Sell / Re: Seeling minigun blueprint 70k
« on: November 13, 2014, 20:46 »
Price changed 5 people want it so >.< whoever goes 70k first wins

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