To sum things up,
We do not like the speed. And we're sorry to disappoint you too. But we do not feel guilty we missed two articles mid-Christmas season.
And patrons are not paying for the finished product. The patrons are supporting our work. The patreon was launched so we can afford to continue running the server, we did not expect such great feedback.
Don't get me wrong. Patreon is an outlet for our S4 progress. But it's neither demand or requirement to become a patron to have access to articles. If someone's willing to support us, it's his personal choice, and we appreciate it. But as a side hobby project, we are quite inexperienced in PR. When there is something new and interesting to show, we're putting it there. But when it's tweaking an in-game model to not clip through armor, or updating every item/map because of new default positions, or that my free time was fully reallocated to S3 - that's not something I can make a full article about.
There is no S4 release date because there are too many variables that we do not know about, we are doing quite the pioneering work and only our research and experience can push us further, but it also takes time to understand how the new things tick. Fonline engine isn't a well-documented thing with snippets and examples, you cannot ask google "Why my model animation breaks when X" or when we find an engine critical bug, we won't have it reported and fixed within a week. Sometimes we don't know if we're doing something wrong or engine is not working as intended.
And that's why we're made no promises. We never said there always is going to be an article per month. We just managed to push it out. We don't know when S4 is done, all we know is that we're doing something that we enjoy, that we love. And be it 1 or 10 years, this is going to stay in development until is polished and we're proud of it.
Would you prefer me spending my whole Saturday writing an article, piling up the updates, making screens and videos, photoshop work, write the whole article, go through it ten times to correct things or I should spend free time working on the game and pushing out more content per month?
We're just people, like you, working on weekdays, spending time with our families and friends after, we're not some huge corporation and putting pressure and demands won't achieve anything except increased stress on both sides.
Once again. We're sorry to disappoint you. But due to the chaotic nature of things, we can't promise it won't happen anymore.
We do not mind if any of the patrons will cancel their subscription due to how things are.