Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - Wesan

Pages: [1] 2 3 ... 109
General Discussion / Re: Player playing as Deathclaw. How???
« on: July 19, 2018, 15:30 »
A proper, solid roleplay.

Suggestions / Re: Rollback situation
« on: June 05, 2018, 11:41 »
I don't really see a reason to panic. We always negated downtime by giving some bonuses. They won't be free rerolls of course, but I'm quite sure there will be an Exp boost at least.

Don't see how giving anything else to fresh blood would be helpful as it just tears ability to learn the game from them and does not prepare for the difficulty you have to grow trough.

It's not the end of the world. We had worse issues than this one. What exactly happened was the engine hardcoded value of date that we get by using __Fullsecond became too big too fast. It should've of never happened as it could be running to date like 2032 or so easily. That's what everyone thought. But surprisingly it doesn't work the way as everyone assumed. If you open the time you'll find out that date has an x20 multiplier. So time goes x20 faster, this value gets bigger x20 times faster so ultimately few years were enough to grow into a monster of a number with that speed multiplier. That way it became too big number for integer32 - which is used in for example in hardcoded value storage of glow keycard item first, then became too big to be used in time events.

[086:06:00:689] Script callback: Calc: FullSecond 2154080215 Year 2314 Month 4 Day 6 Hour 11 Minute 36 Second 55 DayOfWeek 1 : test : void test4(Critter&inout, int, int, int) : 13692, 1 : FOServer::Process_Command : Wesan.

Here is how big it became on Monday if someone's curious. (2154080215)
Despite this there are as always some conspiracy theories shoveled around by idiots, just ignore them like flat-earthers.

Polskie Pustkowia / Re: Pytania i odpowiedzi
« on: May 23, 2018, 18:08 »
Ilośc graczy od roku jest stabilna, bez większych zmian. Jeżeli chodzi ci o niską aktywność na forum - wiekszość osób przeniosła sie na discorda.

Bugs / Re: Marcus BH is most of the time busy
« on: May 05, 2018, 04:06 »
That's the counter exploit. People abuse TC starters AI. If he's busy then someone again tried to glitch him out. Despite many countermeasures, there is still a way to bug them out. The killing was made as a hard reset and should be used if they are 'busy'. At least for now.

Suggestions / Re: Make special ammo for Plasma Gatling
« on: April 08, 2018, 19:59 »
Thread says nothing. +1 and -1 doesn't do either. Either explain either side and feed people with proper, valid reasons or don't bother posting suggestion with no info/backs/calculations/economy reasons behind it.

Making rare ammo right now wouldn't be a working thing. If we rework all plasma gatlings to have now rare ammo with a rare drop like bozar bullets it will become too scarce and all plasma gatlings CURRENTLY loaded will get the new ammo on unloading bringing an odd power creep to people amassing those.

Additionally AMMO has their stats, Plasma Gatling damage and performance was balanced around using it's kind of ammo.

Those are two valid reasons one could make on this suggestion topic.

Translation: -1

Polskie Pustkowia / Re: emerytowany czosnek
« on: April 06, 2018, 18:48 »
Choseni nie istnieja od wielu lat.
Jeżeli chcesz dołączyć do jakiejś PVP ekipy, jest masa do wyboru. Informacje znajdziesz na forum w sekcji gangs i na discordzie w faction_noticeboard.

I have planned such implementation ages ago. Somehow it slipped trough my head. I will look into making some ~command to check the current lobby list as it has to refresh when player checks.

News and Announcements / Changelog 29/03/2018
« on: March 29, 2018, 18:40 »
    - Hungergames now support hazards system:
    40% chance that minefield hazard will spawn - The areas near boxes will have mines nearby.
    30% chance that infected hazard will spawn - All the players until last 15 fighters will turn into fast walking ghouls (NPC) with melee weapons and 250 hp.

    - Sciencing items in hungergames disabled.
    - Fixed All of the bugs related to hungergames.

General Discussion / Re: Aggroing traiders and town majors
« on: March 28, 2018, 12:28 »
I plan to fix them to spots like tc NPCs. Report trough discord if someone pulls this off.

This is an exploit and not allowed.

Once again. You are more than free to use another discord that doesn't follow the rules. If you like no moderation and need a new place for that, that's really fine by me. You're free to do whatever you like. But the official discord will continue to follow the Discord's community guidelines, as it's required. Some of you tried to break the rules and got banned in the result, some were banned for arguing with the moderator. And some were possible as you say banned for no good reason. But once again. This cannot be changed if someone won't take over the spot as a person to moderate is REQUIRED. We need a moderator to stick to those rules we set, and that discord has set, we need someone to remove sensitive content that shouldn't be here to begin with. I feel like pointlessly repeating myself right now. Still, no candidates raising a hand though.

All do I continue seeing is someone annoyed for being banned for shit-talking and putting Nazi pictures and no outcome from the problem, no one has offered a moderator replacement, nobody bothered to think about the problem from the side. I am not taking either side here. I'm asking - Give me someone you think would do the job better, the only requirement is lack of toxicity and knowledge of English and Russian. If that's really hard to do then nothing can be really done, can it?

All the proofs are offensive pictures put out of context which makes you opposite of innocent, and other proofs are Brightside just saying he's tired of giving warnings and moderating and will straight out ban offenders.


If 20 people say that the moderator of shit – can be worth thinking about?

I banned a lot more than 20 people and they say the same about me, should I kick myself an stop working on the game?

My point still stands, both I and Bright would welcome new moderator, but I don't see anyone willing on the horizon that can wield both English and Russian properly.

I did read the topic, and I said that currently removing brightside from moderator status is out of the question, unless there will be no such requirement, aka luck of Russian section.

Also, some proofs with translation?

I mean of course. I am open to new moderators as one could see (Talking about discord though. Forum is not my reign.) But I really can't think of someone objective with proper Russian and English and enough time to maintain the shit show which can be produced in short bursts.

New moderator won't mean Brightside is out though just another helper.

Fixed the pool a little.

Pages: [1] 2 3 ... 109