Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - Wesan

Pages: [1] 2 3 ... 104
Polskie Pustkowia / Re: Sprawa życia i śmierci
« on: Today at 16:25 »
Wichur w 2012 się zatrzymałeś? :D

Polskie Pustkowia / Re: Sprawa życia i śmierci
« on: October 18, 2017, 23:52 »
Nie wiem co za logiką jest  kierować się ilością graczy. Codziennie jest Town control. Ludzie wypełniają eventy i tak dalej i dalej. Bla bla. Było to już mówione 100 razy. Następny topic tego nie zmieni. Im głębiej w wipe tym gra jest bardziej dopracowana i rozwinięta, nielogiczne jest czekanie na wipe gdy gra jest jak najbardziej wyszlifowana w porównaniu do początku sesji.

Oprócz poprawek i małych features w tym sezonie nie ma co już dodawać, (Których nie umieszczam w changelogu na forum.) więcej dungeonow tylko rozwodni rozgrywkę. Questow? Zajmują one miesiące do stworzenia, kto sam próbował zrobić cos z sensem to wie.

Jeżeli masz ochotę, to graj. Masz aktywne grupy pod pvp, masz mniejsze grupy, masz bandę lonerow, każdy znajdzie cos dla siebie.

Forum jest słabo używane ponieważ większość przeniosła się na discorda. Tam codziennie możesz się skontaktować z którymś z  devow a "wtajemniczeni" contributorzy piszą sugestie co jeszcze można zmienić w tym wipe.

Dlaczego tak wolno? Kilka powodów. Jeden główny super sekretny (Chociaż to oczywiste) to ten ze prace nad wipe trwają, ale jest to taki wielki skok do przodu i podchodzimy do tego z dokładnością że nie zamierzamy wypuścić bez wypucowania i wycieńczenia S4 na closed beta testach.
Drugi powód jak wyżej. Co można jeszcze dodać? Podaj logiczny pomysł który można zaimplementować w topicu suggestions.

Tl Dr. Wipe szybko nie będzie. Masz ochotę pograć, niema problemu, znajdziesz wszystko co potrzebujesz, włącznie z pvp, ekipą do pvp i specjalnymi eventami. (Patrz Roleplay pod enclave events.)
Nie widzisz ochoty lub sensu, problemu tez niema, ile można grać w ta sama grę niezależnie jak bardzo dopracowana by była. To zrozumiale. W końcu to tylko hobbistyczna gra robiona przez trzech ludzi z praca, rodzina. Jeżeli oczekujesz AAA-MMO z big updates (Chociaż w takich grach to już zaczyna być rzadkością.) z gry która nie przynosi zysków i jest robiona w wolnym czasie to musze cię zawieść.

Tak czy inaczej. Wbij na discord. Tam znajdziesz wszystko co ci potrzeba. (Link niżej.)

Gangs / Re: PvP Gallery [SCREENS ONLY]
« on: October 17, 2017, 12:22 »
Guy in 3 AM play with shit in 2301 year FO

He running when we start scream HAHAHA

General Discussion / Re: Questions and Answers
« on: October 08, 2017, 12:44 »

Fart noises.

Roleplay / Wasteland News
« on: September 19, 2017, 23:35 »

The Aftermath.

A shocking act of terrorism struck into the heart of New California Republic! The military force known as Enclave destroyed key locations in the long-standing capital, Shady Sands. During the tax delivery in the bank steel flying machines were sighed by various individuals. The radio station has gone crazy despite the warning.

As you, my dear readers know. The devil with no name, formerly know as Enclave Commander, has hacked into Vault City to announce and warn the town of Shady Sands. Thanks to this, NCR administrative managed to proceed with fluid evacuation and Mayor of our lovely town Hub has welcomed the refugees with open arms, giving them temporary shelters in tents and warehouses of the Oldtown district.

The assault was nothing like we've seen before, even the assault on Klamath was known by everyone to be Pure senseless slaughter was nothing compared to the strike on the town of our dear New California!

One of many Enclave airstrike units.

One of the wastelanders managed to capture the fear-mongering sight of one of the artillery spots. Those Metal covered murderers have begun artillery strike few hours prior the assault. Despite valiant blows coming from Ranger teams, our soldiers in orange armors were unable to pierce through defenses and disable bombardment.

The explosion didn't even halt on the hour zero. Enclave seemed to not care and kept shelling the town just as their forces were walking into town!

There are rumors of a band of Mercenaries hired by Enclave, those raiders knew as BBS were involved if the slaughter of hundreds of innocent citizens! Survivors say that equipment raiders were wearing was on par with enclave soldiers, yet lacked the fresh and polished look paired with enclave logo, let us assume they used own, salvaged equipment from times of the great war.

Battle for the gate.

The enclave united with raiders struck with great force, they smoothly pierced through the town outskirts and maintained tactical positions to secure it. In meantime, our fearless friends stood strong in the inner gates, getting ready for the assault.

What happened after is still cause of many arguments. Some people blame overwhelming power of enclave. Others blame leadership that crumbled under heavy stress. We would like to discuss every rumor and discussed points to find the real issue.

Famous NCR security gate. Main chokepoint.

The preparation - Many people blame NCR for not preparing for the battle. Minefields, gearing up the guards in highest-tech gear, barricading the outskirts to repel enemy forces. The fact was that none of that happened. Tactically the NCR was unprepared for the assault, having faith in pure firepower of their soldiers. There might have been multiple reasons for the lack of defensive structures. One of the most possible is that NCR was worried about civilians and wastelanders caught in the traps set for the enemy forces. Fear of wounding their own was too much to risk it.

  Brotherhood officer examining the damages to the installment.

The paramilitary help - We've heard open pleads and offers from the infamous Brotherhood of Steel. Despite many differences, they do care about weakest, as it was proven in the Slaughter of Klamath. The shiny men offered voluntary help and expected nothing in return. This would strengthen home defenses of the NCR. Why did that not happen? We all know that Mercenary group contracted by NCR, known as Talons clashes heavily with the followers of BoS Codex. After some discussions, it was set to the stone that having conflicting groups together behind one barricade might prove too tense to focus on properly protecting the premises.

Another key aspect brought in and really visible is that Enclave was using raiders factions unified under BBS banner to pierce through defenses. Knowledge of the infrastructure and sheer hate was strong fuel to convince group known as Bang Bang Smash to assault the turn the town into ruins. From our knowledge gained by communicating with bragging mercs that drank and toasted in the Maltese Falcon after the events - They have gained nothing in return except the taxes collected from the simple citizens! They stole money from the bank!

The battle was too chaotic and ruthless to describe. The Enclave hastily took the town and took secure positions to keep enemies away and gate open. In meantime crews wielding packs of high-tech explosives planted charges all over the key locations of the town.

Despite not being called. The Brotherhood blew open their own bunker to get into the town and try to chase away attackers. As we have witnessed by the fan of dead Enclave bodies around the bunker, they did a let me quote Sheriff's work: "A bunch of good fucking work."

The NCR army did not stay behind. They kept striking at the town with means of seizing it back from two sides. However, as we all now know. It just wasn't enough. Many good soldiers have died that day, the graves cover rough sand in the town of Shady.

After everyone thought it's over. The worst came. The town was under carpet bombing and rigged to explode. There was not a safe place to hide in. Walls have been set to blow. Buildings to receive utter destruction. Screams and panic of people running of the town can be heard up to this day.

Following the destruction, the conflict did not cease. Many raider groups came in like a band of vultures and swarmed the town from every side. Looting the bodies, killing innocent. The battle wasn't over. It will not end until the NCR is back in their prime state.

Moving the debris and bodies away took few days. There are still places ruined by the explosions but buildings - the ones that stood through the conflict seem to be structurally safe.

Dear wastelanders. It is better to stay away from the current town of Shady as it is as dangerous as the northern towns. Maybe even more as the destructions lured in greedy bandits. However. If you feel like helping. You can always donate resources and Materials to the New California Republic. They really need it to rebuild the capital of their country. Help our dear friends. They would not turn their back if we would be in need.

We are also interested in letters describing the events and issues. We would gladly publish any word from either side of the conflict Both NCR and Brotherhood are kindly asked to send us their standing. Also, who knows? Maybe even The Enclave would send us a word?

Samantha Heyer. Hub News Head Journalist.

News and Announcements / Re: Changelog 18/07/2017
« on: September 19, 2017, 18:17 »
The bunker was reworked the last update to prevent clipping cars and fix some lighting issues.

Bugs / Re: NCR bag report
« on: September 18, 2017, 01:40 »
NCR never had anti-fast relog as it would prove troublesome for ncr members.

You still CANNOT use fast relog and will be punished if so.

Roleplay / Re: Vault City Loudspeaker system message.
« on: September 17, 2017, 15:19 »
The air was thick and heavy in the dark insides of the APC marked with an Enclave logo. The crew looked grim and seemed to be professionally silent, however, every other vehicle was quite chatty inside their infantry compartments.
The reason nobody spoke a single word was the presence of Her.
"Few hour's more. M'lady." Radio stated and the slender woman gave it a single click as an acknowledgment.
"The situation looks promising. They could not stop their savage tribes for a single day. We expect conflict between Brotherhood and California as we strike. The artillery is on the spot. We will begin bombarding few hours prior our assault to weaken morale. "
Another click. The female commander didn't seem to trouble herself with use her voice. Despite the attractive face, she earned quite a reputation, bringing fear out in even her brothers in arms.
Radio came alive once again. "The mercenary group known as BBS will show up for the show." It quickly added.

Few rough bumps on the road made soldiers in combat armor bounce around, yet Advanced Power Armor servos negated shaking of an elite soldier.

The woman finally brought the radio to her lips. A familiar voice for her enemies, voice only heard from loudspeakers and megaphone systems whispered out in smooth silky tone. "This was easier than we thought. Seems like Savages will never be able to cooperate together. We will purge them one by one. Is the EMP bomb ready?"
"Ready and loaded. M'lady." voice answered.
A slick smile passed her lips for a brief moment. "Just keep it at bay for now. Start the bombardment soon."
"Yes, M'lady."
Radio noise faded out completely and the commander glanced at the crew. "Booze and Whores on me for months if anyone will bring me the president alive. Just keep the radio silence about this task."

General Discussion / Re: Questions and Answers
« on: September 03, 2017, 18:58 »

Roleplay / Vault City Loudspeaker system message.
« on: September 02, 2017, 22:13 »
The sun was disappearing behind the horizon as the day ended. Citizens of Vault City were preparing for an end of the day, servants quickly wrapped up their jobs and snobby vault descendants ate their luxurious dinner before falling onto the comfiest beds in the whole wasteland.

Just as the night fell, Vault 8 Main computer received an old command. Unknown backdoor left by the ancient vault-tec engineers passed a pre-recorded audio message. All computers in the vault lit up. Every loudspeaker turned on, giving out an annoying buzz until the audio begun to play.

A slow clap could've been heard for few seconds, it was followed by an upbeat feminine chuckle.

"Well done, It was quite amusing." Unknown said. "Seeing you subhumans tear each other apart. You couldn't unite to fight off a single assault force. That was quite..." the voice fell rough and annoyed. "Disappointing."

A brief pause brought the annoying buzz back to the loudspeakers until the Woman spoke out again.
"The assault of Klamath was supposed to be only a show of our power. But it turned out to be a decent way to gather military data of the savage tribes that roam our country. Well done, morons."

The mild noise of flipped pages could've been caught as the female stranger cleared her throat.
"Three sides, one more savage than the other. Shallow scum formed by the new world.

Shiny fools greedy for all pre war tech, gathering technology to let it rust. Acting high and mighty as long as it suits them, but much different from a simple gang with just a bunch of rules slapped on their morality.

Second group. A collection of raiders. Bandits connected with simple goals. Kill. Rape. Plunder. Skilled in two of those three, seemed to storm the Klamath for pure profit, ripping off valuables from dead hands of civilians. Stripping clean other combatants from gear like vultures.

And finally, a military organization, cooperating with Biker gangs and false descendants of New California. Despite their "official" status as the owners of an area where the battle took place, they had no care for the butchered civilians, it was quite opposite, all the chaos was just opportunity to bring profit.

We have a message to the three of you. Our intel informs us about the town called Shady Sands, which is presumed to be a capital of the current 'country' on our American soil, This country feeds off the taxes from communities of all other subhumans around. We will come and crush you during next money delivery. Consider it as early warning allowing you to prepare. Bring your best so we can show how easily you can be crushed.

Raiders Known as BBS. You have an itch for profit. We do not need the rusted bottle caps you savages collect. You will be able to grab them all if you'll decide to join our attack and prove to be worth the scraps. Leave us a message. It will reach us one way or another.

The military contractors are known as Talons, what about you? How faithful are you to your NCR boss? Just step aside and let us destroy the town. We will give you a reasonable compensation for betraying them.

Shiny Brotherhood Members. What will you do when we strike? Will you side with your enemies to protect civilians we're going to wipe out? Or will you allow the city burn and finish off survivors? I'm curious what your dodgy codex will say about this situation."

Voice got distorted as Vcity technicians tried their best to turn off the message of terror.
"We are coming. The New California Republic. We do not expect you to survive the assault."

Survival Guides / Game Help / Re: Duallog?
« on: September 01, 2017, 14:03 »
Same connections won't be an issue. IT's not considered dual log. Dual log is two accounts on a single pc. And such thing will be detected and dealth with.

You'll be able to enter location as long as you use two pcs.

Suggestions / Re: 5T truck
« on: August 30, 2017, 08:21 »
FGB file?

Name it
HUMMER0.png (Change format to PNG) and put into data/art/carpaints folder ( You might need to create one)

Stop using Suggestion subforum incorrectly, please.

Of course, there is. You can click the link from my thumbnail to join. It's actually preferred way to contact me.

Suggestions / Re: Hunger games reward rework
« on: August 04, 2017, 15:50 »
That can be exploited in so many ways. Bring an alt. Kill it. Get free token, don't care anymore.

Last standing 5 players are most of the time the same team, so they'll get the five tokens.  And if they are somehow not, then that's better for people that actually made it to last five.

Your math proves that in the best possible scenario weekly token output would be three times bigger than it is right now. This item holds value, you know.

Killing most players will give swarms even bigger advantages because they can easily pick off stragglers to rack up the kill count.

Names didn't work because swarms knew each other anyway and loners got focused by literally everyone.

The current token system sets a stable weekly limit of tokens that flow into the game, the amount was balanced and settled upon. No changes will come to hunger games prize system anytime soon. Because there are no better.

Pages: [1] 2 3 ... 104