Author Topic: Lil' Mod - redhex (hexagons, crosshairs, cursors and shaders)  (Read 10721 times)

Ermac

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Q: What is it?
A: It's a single mod comprising (made of) new hexagons, crosshairs, cursors and shaders (rendering programs) for Open GL.

Q: Why it's called little?
A: Cuz it was very humble in the beginning consisting of only a few files.

Q: Which version is actual?
A: redhexV11GTR and redhexV11GTW. Please check the last page for them.

Q: Which clients support this mod?
A: Hexagons, crosshairs and cursors are supported by both Open GL and Direct 3D.
Shaders (from effects folder) are supported only by Open GL (Primitive_Default.fx for sight line and weapon range line is the only exception).

Q: How do I install this?
A: There're two ways:
1. Extracting the zip archive in FOnline2S3en/data folder, running the CleanCache.bat and then running the game.
2. Putting file in FOnline2S3en/data folder, including it in DataFiles.cfg with data/<archive_example.zip> (as a last line preferrably), running the CleanCache.bat and then running the game.

Q: What programs were used to made this?
A: Viewer 1.3, Fallout Frame Animator 2.7, GIMP and Notepad++.
« Last Edit: September 09, 2018, 01:42 by Ermac »
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Chocola

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Re: Lil' Mod
« Reply #1 on: July 07, 2015, 17:26 »
very nice

xsarq

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Re: Lil' Mod
« Reply #2 on: July 07, 2015, 17:30 »
Your base looks Gay.  Other than that - awesome job! :D

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Hazard

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Re: Lil' Mod
« Reply #3 on: July 07, 2015, 17:33 »
Nice mod, could use it.
Musashi be like:

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( ͡° ͜ʖ ͡°) Someone said loot? ( ͡° ͜ʖ ͡°)

Noisy

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Re: Lil' Mod
« Reply #4 on: July 07, 2015, 17:43 »
Your base looks Gay.  Other than that - awesome job! :D

at least its not rainbow -_-
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Dequ

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Re: Lil' Mod
« Reply #5 on: July 07, 2015, 17:47 »
at least its not rainbow -_-

Whats wrong with rainbow?  ;D
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S.T.A.L.K.E.R

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Re: Lil' Mod
« Reply #6 on: July 07, 2015, 18:17 »
at least its not rainbow -_-

Whats wrong with rainbow?  ;D
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Ermac

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Re: Lil' Mod
« Reply #7 on: July 08, 2015, 02:21 »
Meh I am horribly wrong about the crosshair it's misaligned (press 3 and A repatedly), tried to reduce the image (.bmp format) to the exact size of requiem edition default one and again misaligned. I'll be looking and working on fix. Sorry for this disappointment guys.
« Last Edit: July 08, 2015, 02:27 by Ermac »
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S.T.A.L.K.E.R

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Re: Lil' Mod
« Reply #8 on: July 08, 2015, 02:39 »
Meh I am horribly wrong about the crosshair it's misaligned (press 3 and A repatedly), tried to reduce the image to the exact size of requiem edition default one and again misaligned. I'll be looking and working on fix. Sorry for this disappointment guys.
It's probably the frame offset of the FRM. If you have frame animator, open the original fallout2 cross hair and look at the offset of it.  Most likely the one you made are not matching offsets. (Assuming its an FRM file.)


I'd attempt to fix it but at work atm
« Last Edit: July 08, 2015, 03:01 by S.T.A.L.K.E.R »

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Ermac

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Re: Lil' Mod
« Reply #9 on: July 08, 2015, 04:05 »
Meh I am horribly wrong about the crosshair it's misaligned (press 3 and A repatedly), tried to reduce the image to the exact size of requiem edition default one and again misaligned. I'll be looking and working on fix. Sorry for this disappointment guys.
It's probably the frame offset of the FRM. If you have frame animator, open the original fallout2 cross hair and look at the offset of it.  Most likely the one you made are not matching offsets. (Assuming its an FRM file.)


I'd attempt to fix it but at work atm

O thanks a lot man, file is fixed and main post updated
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Re: Lil' Mod
« Reply #10 on: July 13, 2015, 01:47 »
me stoopid.. what does ur mod do exactly? and when u say "one-hexing for the cyan X", does that mean the X appears when u hover cursor over a hex adjacent to a player?

Ermac

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Re: Lil' Mod
« Reply #11 on: July 13, 2015, 12:25 »
me stoopid.. what does ur mod do exactly? and when u say "one-hexing for the cyan X", does that mean the X appears when u hover cursor over a hex adjacent to a player?

Cyan X appears when you hover hexagon cursor over a hex, player (or another critter) is standing on.
« Last Edit: July 13, 2015, 15:15 by Ermac »
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Ermac

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Re: Lil' Mod
« Reply #12 on: August 22, 2015, 01:29 »
Update - new X, added cursor (crosshair) for use on.
« Last Edit: August 22, 2015, 01:37 by Ermac »
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Ermac

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Re: Lil' Mod
« Reply #13 on: January 22, 2016, 17:13 »
Since I noticed that white hexagons with white crosshairs are quite popular I decided to make my own variant. redhexV7White doesn't differs from redhexV7 apart from overall white colour.
Differences are:
- White colour for hexagon instead of red;
- X is red instead of cyan;
- Attack crosshair is white instead of red;
- Use crosshair is yellow instead of white

Check this comparison image:


It shows colour differences along with egg comparison. Default FO2 egg compared to redhexV7 one, white inner circle is default one whilst outer circle is redhexV7 one.

Download:
http://www.mediafire.com/download/ope4he3h0iye8kt/redhexV7White.zip
Happy fragging :)
« Last Edit: November 27, 2017, 20:50 by Ermac »
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BB.

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Re: Lil' Mod
« Reply #14 on: January 22, 2016, 17:37 »
This one's really nice. Good job, mate. :)