Author Topic: Game suggestions for Steam summer sale 2018?  (Read 922 times)

Dequ

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Game suggestions for Steam summer sale 2018?
« on: June 23, 2018, 10:25 »
Which games you would suggest? Going to get new computer soon so can finally play something. Old wooden computer 15y old piece of shit pile :D

gladwin

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Re: Game suggestions for Steam summer sale 2018?
« Reply #1 on: June 23, 2018, 11:12 »
Depend What do you search for.
Witcher 3 is great game to play, and it is -50%
Dark souls 3 is nice also
Or you can go for Darkest Dungeon,
I Heard prey is nice Also, or new doom. But i just didnt played them because it isnt my style.

Dribare

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Re: Game suggestions for Steam summer sale 2018?
« Reply #2 on: June 23, 2018, 11:13 »
get bf bad company 2, its like 6 euros, if you like fpses rising storm 2 vietnam, rtses men of war assault squad 2 plus dlcs, fallout series for playing them 99th time already, war thunder packs, arma series, the rest idk, it's not so good sale with all indie games.

Boon

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Re: Game suggestions for Steam summer sale 2018?
« Reply #3 on: June 23, 2018, 11:39 »
Doom!



You know, the old one!
Wasteland is still harsh.
Plasma Rifle is overpowered.
H&K CAWS is overpowered.

Dequ

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Re: Game suggestions for Steam summer sale 2018?
« Reply #4 on: June 23, 2018, 12:21 »
I dont like fps games, I prefer rpgs

Mike Torello

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Re: Game suggestions for Steam summer sale 2018?
« Reply #5 on: June 23, 2018, 13:47 »
Witcher 3..can't miss with that
Grim dawn with few dlc (diablo 2 lookin)..
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John Name

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Re: Game suggestions for Steam summer sale 2018?
« Reply #6 on: June 23, 2018, 14:22 »
Farcry: Blood Dragon, I know you said you didnt like fps but this game has just such a retro 80´s badass/funny vibe that it cant miss.
Spoiler
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Dequ

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Re: Game suggestions for Steam summer sale 2018?
« Reply #7 on: June 23, 2018, 16:49 »
John, I will play when getting computer which can handle those

邪悪

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Re: Game suggestions for Steam summer sale 2018?
« Reply #8 on: June 23, 2018, 18:33 »
I dont like fps games, I prefer rpgs
Humans stopped to make games since the beginning of 21st century, when game designers were replaced with businessmen. Now they make products for max income, and since it's easier to trick low intelligent person into buying the game, rather than intelligent one, products are aimed for retards. Sorry to inform you, but RPG is an extinct genre, since making RPG for low intelligent person means turning it into single-player MMO with primitive combat mechanic and "go kill 10 wolves in the forest" type quests. You'll have to play those old ones from 90s and beginning of 21st century and you don't need new PC for that. Fallout1-2, Arcanum, Star Wars: Knights of the Old Republic 1-2, Neverwinter Nights 2 (only Mask of the Betrayer expansion, you may ignore original campaign and other expansions), Vampires the Masquerade - Bloodlines. But you most likely played those already.

Plus don't forget about mods for old games, they can turn game into something new, so you can replay it, Jagged Alliance 2 with 1.13 mod is good example, may be not RPG, but with all those mods, it has more RPG elements than any modern RPG.
There're Fallout Resurrection and Nevada, which are really good.
Arcanum also has WIP 6.0 mod.
There're mods for SW KOTOR and you can even complete the game as non-jedi class or start as a sith or you can even be a droid, any of this will change the way you play the game. Don't forget restoration mod.
Vampires the Masquerade - Bloodlines also has mods.

gladwin

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Re: Game suggestions for Steam summer sale 2018?
« Reply #9 on: June 23, 2018, 19:26 »
I dont like fps games, I prefer rpgs
Humans stopped to make games since the beginning of 21st century, when game designers were replaced with businessmen. Now they make products for max income, and since it's easier to trick low intelligent person into buying the game, rather than intelligent one, products are aimed for retards. Sorry to inform you, but RPG is an extinct genre, since making RPG for low intelligent person means turning it into single-player MMO with primitive combat mechanic and "go kill 10 wolves in the forest" type quests. You'll have to play those old ones from 90s and beginning of 21st century and you don't need new PC for that. Fallout1-2, Arcanum, Star Wars: Knights of the Old Republic 1-2, Neverwinter Nights 2 (only Mask of the Betrayer expansion, you may ignore original campaign and other expansions), Vampires the Masquerade - Bloodlines. But you most likely played those already.

Plus don't forget about mods for old games, they can turn game into something new, so you can replay it, Jagged Alliance 2 with 1.13 mod is good example, may be not RPG, but with all those mods, it has more RPG elements than any modern RPG.
There're Fallout Resurrection and Nevada, which are really good.
Arcanum also has WIP 6.0 mod.
There're mods for SW KOTOR and you can even complete the game as non-jedi class or start as a sith or you can even be a droid, any of this will change the way you play the game. Don't forget restoration mod.
Vampires the Masquerade - Bloodlines also has mods.

You sounds like grandpa who is complaining about kids not spending enough time outside nowadays.
There are good RPG games, and there are RPG games which are RPG just from the name.
Witcher 3 is good, Divinie Divinity, Pillars of eternity. Darkest dungeons is RPG, Fallout NV with the best ever add Dead Money. Mass effect (exept andromeda and ending of 3rd) you can really go on and on. True you sometimes get RPG just by name like Fallout 4 but not everything is like that.ALSO there is one problem with mods, if it isn't skyrim or fallout 4 if you want to find diamond you need to search in the sea of shit.

邪悪

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Re: Game suggestions for Steam summer sale 2018?
« Reply #10 on: June 23, 2018, 20:28 »
You sounds like grandpa who is complaining about kids not spending enough time outside nowadays.
There are good RPG games, and there are RPG games which are RPG just from the name.
Witcher 3 is good, Divinie Divinity, Pillars of eternity. Darkest dungeons is RPG, Fallout NV with the best ever add Dead Money. Mass effect (exept andromeda and ending of 3rd) you can really go on and on. True you sometimes get RPG just by name like Fallout 4 but not everything is like that.ALSO there is one problem with mods, if it isn't skyrim or fallout 4 if you want to find diamond you need to search in the sea of shit.

Pillars of Eternity simplified RPG elemnts and turned RPG into bad balanced fighting simulator where you just make 6 full DPS rogues and end every fight in few seconds by doing over9000 sneak damage from arbalests killing everyone in the beginning of fight. Apart from combat, there's nothing else to do. Game is too artificial, just like any modern game.

Again, it all depends on game devs' motivation and vision. As I said, game designers are no longer think "what player will feel when he plays my game?", they think "how the game should look to attrack all those idiots, so they pay us money?". Just play any modern game, then play an old game, if you simply use your brain and start to think about every game feature you see, you'll instantly realize it and start to feel that big difference between old and new games. Or just go to youtube and search for some game design videos, you'll see some idiot there telling you how to affect and influence player, not how to make a good game, because no one cares about good games today. Of couse they don't tell it directly (at least not in public), but if you start to work in game industry and will work on some game project and start telling game designers that they are idiots and their game is primitive shit, they will only laught at you and say that it's players' problem. "They bought it? We got the money? We are happy, we don't care about the game, it's just a tool to make money. It's our job. Business is business." Making a good game requires time. Time is money. Publishers don't want to waste their time on this, since it's counterproductive. It's just pure logic and a fact, that modern game design is crap. In 90s businessmen weren't interested in game design so much as today, so it was an art, not job. Just read what Tim Cain wrote about Fallout and Arcanum development, how they were thinking and what they were doing and how they were motivated. Now read any modern "game designer" thoughts: money, number of players, time. The faster you make a game, the sooner you can start another. Don't make good game machanics, it's hard and time consuming, make an illusion of it, players don't need to know, that they are playing shit. Too bad some players have brains and see throught this illusions, but that's not devs' problems, since these players are minority anyway.

Darkest Dungeon is very good example of modern game design, a very bad illusion of game play. I can make such game myself in less than few days alone. There're good reviews of this game on youtube, where some intelligent people explain why this game is pure shit with really good explanations, using logic and facts. I personally didn't play the game, when I heard about it, I watched gameplay on youtube, it took me like 10 seconds to realize that this game simply must be crap, then I watched reviews and cofirmed everything I thought. Random is god, illusion of tactical choices, fake hardcore which simply punishes you for being unlucky. Artificial prolongation of playthrough: need to level new characters for the last dungeon, because they can visit it only once, if they die because of randomness where you have 0 control, you have to do it again, characters can die anytime from crits. Healing or damaging for 0-N, which means you can make a turn and do nothing, or you can make a turn, crit and win. Your choice doesn't matter most of the time and player mostly play a role of observer, there's almost no difference in playing the game or watching someone doing it - you'll play almost the same role as the player. Heck, I never played the game, but I know almost everything about it after simply watching some reviews, I know about classes, what party composition you need to use for every dungeon and how primitive the game is, because you'll do the same things over and over. This game is actually good example how you should NOT make games and a good material for students of game design, so they can learn on it to not make the same mistakes. Btw read about Darkest Dungeon steam reviews and why it was so popular on launch, it seems they paid to the right people ^_^ As you see, modern games are good, if they are popular and known, not because they're well designed. Bethesda is very good example here. So why should modern game dev bother making good game, when he can simply make good advertisment? Games only need to look attractive.

FalloutNV, yes, forgot to mention it, that's a good one, especially with mods. That's was actually refreshing to play such game, I even remembered old times.

Mass Effect, personally never played, but I watched full gameplay of all ME series (full game completion with all cutscenes, dialogues, etc.), because was to lazy to play it myself, but I needed it for learning reasons about RPG design, old ones were better, then the more modern it became, the more simplified, which is ok, because that's how game design "evolves".

I hear about Witcher only good, so probably you're right about it.

Btw I also forgot to mention Divinity: Original Sin 1, (not 2), it has an interesting story too, but the combat becomes very boring, because you'll do the same things and tactics over and over, so it could be very hard to complete that game, because you'll be bored and annoyed to do all those fights. And very good feature of this game is that you can play it with a friend in coop mode. Divinity: Original Sin 2 has better combat, but the story is terrible.

John Name

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Re: Game suggestions for Steam summer sale 2018?
« Reply #11 on: June 23, 2018, 23:19 »
Oooh yeah I also forgot to mention the new XCOM games, they are pretty good actually, they were obviously never going to be as good as the original games but they did a real good job on the remakes :D
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gladwin

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Re: Game suggestions for Steam summer sale 2018?
« Reply #12 on: June 24, 2018, 14:19 »
Spoiler
You sounds like grandpa who is complaining about kids not spending enough time outside nowadays.
There are good RPG games, and there are RPG games which are RPG just from the name.
Witcher 3 is good, Divinie Divinity, Pillars of eternity. Darkest dungeons is RPG, Fallout NV with the best ever add Dead Money. Mass effect (exept andromeda and ending of 3rd) you can really go on and on. True you sometimes get RPG just by name like Fallout 4 but not everything is like that.ALSO there is one problem with mods, if it isn't skyrim or fallout 4 if you want to find diamond you need to search in the sea of shit.

Pillars of Eternity simplified RPG elemnts and turned RPG into bad balanced fighting simulator where you just make 6 full DPS rogues and end every fight in few seconds by doing over9000 sneak damage from arbalests killing everyone in the beginning of fight. Apart from combat, there's nothing else to do. Game is too artificial, just like any modern game.

Again, it all depends on game devs' motivation and vision. As I said, game designers are no longer think "what player will feel when he plays my game?", they think "how the game should look to attrack all those idiots, so they pay us money?". Just play any modern game, then play an old game, if you simply use your brain and start to think about every game feature you see, you'll instantly realize it and start to feel that big difference between old and new games. Or just go to youtube and search for some game design videos, you'll see some idiot there telling you how to affect and influence player, not how to make a good game, because no one cares about good games today. Of couse they don't tell it directly (at least not in public), but if you start to work in game industry and will work on some game project and start telling game designers that they are idiots and their game is primitive shit, they will only laught at you and say that it's players' problem. "They bought it? We got the money? We are happy, we don't care about the game, it's just a tool to make money. It's our job. Business is business." Making a good game requires time. Time is money. Publishers don't want to waste their time on this, since it's counterproductive. It's just pure logic and a fact, that modern game design is crap. In 90s businessmen weren't interested in game design so much as today, so it was an art, not job. Just read what Tim Cain wrote about Fallout and Arcanum development, how they were thinking and what they were doing and how they were motivated. Now read any modern "game designer" thoughts: money, number of players, time. The faster you make a game, the sooner you can start another. Don't make good game machanics, it's hard and time consuming, make an illusion of it, players don't need to know, that they are playing shit. Too bad some players have brains and see throught this illusions, but that's not devs' problems, since these players are minority anyway.

Darkest Dungeon is very good example of modern game design, a very bad illusion of game play. I can make such game myself in less than few days alone. There're good reviews of this game on youtube, where some intelligent people explain why this game is pure shit with really good explanations, using logic and facts. I personally didn't play the game, when I heard about it, I watched gameplay on youtube, it took me like 10 seconds to realize that this game simply must be crap, then I watched reviews and cofirmed everything I thought. Random is god, illusion of tactical choices, fake hardcore which simply punishes you for being unlucky. Artificial prolongation of playthrough: need to level new characters for the last dungeon, because they can visit it only once, if they die because of randomness where you have 0 control, you have to do it again, characters can die anytime from crits. Healing or damaging for 0-N, which means you can make a turn and do nothing, or you can make a turn, crit and win. Your choice doesn't matter most of the time and player mostly play a role of observer, there's almost no difference in playing the game or watching someone doing it - you'll play almost the same role as the player. Heck, I never played the game, but I know almost everything about it after simply watching some reviews, I know about classes, what party composition you need to use for every dungeon and how primitive the game is, because you'll do the same things over and over. This game is actually good example how you should NOT make games and a good material for students of game design, so they can learn on it to not make the same mistakes. Btw read about Darkest Dungeon steam reviews and why it was so popular on launch, it seems they paid to the right people ^_^ As you see, modern games are good, if they are popular and known, not because they're well designed. Bethesda is very good example here. So why should modern game dev bother making good game, when he can simply make good advertisment? Games only need to look attractive.

FalloutNV, yes, forgot to mention it, that's a good one, especially with mods. That's was actually refreshing to play such game, I even remembered old times.

Mass Effect, personally never played, but I watched full gameplay of all ME series (full game completion with all cutscenes, dialogues, etc.), because was to lazy to play it myself, but I needed it for learning reasons about RPG design, old ones were better, then the more modern it became, the more simplified, which is ok, because that's how game design "evolves".

I hear about Witcher only good, so probably you're right about it.

Btw I also forgot to mention Divinity: Original Sin 1, (not 2), it has an interesting story too, but the combat becomes very boring, because you'll do the same things and tactics over and over, so it could be very hard to complete that game, because you'll be bored and annoyed to do all those fights. And very good feature of this game is that you can play it with a friend in coop mode. Divinity: Original Sin 2 has better combat, but the story is terrible.

I gave you few games which breake your statement. BUT i will agree with you that games became more polarised polarised you either have hard core game or easy shit no brain shit like f4. BUT this apply just to AAA games if you look for indie production or production made by average studios you will see it different. Games is a buissnes.

One thing i entirely disaggre with you is Darkest Dungeon, First of all game is just fun, for me atleast, and for a lot of players also. This is main point of games, they have to bring us joy.
You didn't played this game and you doesn't feel it. You doesn't feel the fear of losing your hero, pain of losing it and feeling of defeat which you can simply nulify by loading. Ofcourse it punishe you for being unlucky, have you ever played Classic RPG? Like warhammer or D&D? you have rolled 1 in the 20 dice? Contratulation you have been wiped out. IF you check everything, every tactic etc you have just destroyed this game for yourself. Discovering the unknow, going deep in the corridors. Using proper tactic, best composition you know for this fight. That is what matter. I can take 4x houn master for unformed flesh but would i do it first time i went? No because it would be suicide from my PoV first step to beat the enemy is to know him, his tactic.

Game has been kickstarted so a lot of players who did it gave positive revwie (because you know they supported this game befor launching and it was obvious)

BUT casting this aside, whole game is saying you EVERYTHING you have done is in the end meaning less, every choice doesn't matter in the end because outcome is obvious, you have just delay the unavoidable.
AND THIS CLIMATE OF CTHULHU. OH GOD PLEASE KILL ME

Alexander

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Re: Game suggestions for Steam summer sale 2018?
« Reply #13 on: June 24, 2018, 16:18 »
Gauntlet: Slayer Edition
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Dequ

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Re: Game suggestions for Steam summer sale 2018?
« Reply #14 on: June 24, 2018, 18:21 »
So far good games for me are only been good old games.

Thx for tips friends. Suggestions were games I mostly already have played or was on my list to play. Few new games to try.

邪悪 dont know who you are exactly, but you are very much like myself.