Author Topic: GRAPHITE INTERFACE (BETA)  (Read 664 times)

Ermac

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GRAPHITE INTERFACE (BETA)
« on: September 04, 2018, 03:40 »
Q: What is it?
A: Pure Interface based on PEIOSv4 interface by drot/Odijsuppi in black n white variant. It's only for FOnline2.

Q: Does it come in conjunction with Lil'MoD/redhex?
A: Yes, it's expansion of redhexV11GTW. It is expansion from ordinary mod to complex interface.

Q: What's the modification?
A: Goal is to make the interface with sharp fonts, white borders, black outlines, translucent (around 67%) and to be black and white.

Q: Is it finished?
A: Negative, it's still in development. This is the third alpha what're you about to see.
     It's in beta state so people can use it.

Q: What resolutions are supported?
Supported resolutions are 800x600(minimal), 1024x768, 1280x1024, 1366x768, 1680x1050 and 1920x1080(native).

Q: May I join the development of it?
A: I prefer to work alone on it.. and I've so little trust in people. No hard feelings.

Q: How do I install this?
A: There're two ways:
1. Extracting the zip archive in FOnline2S3en/data folder, running the CleanCache.bat and then running the game.
2. Putting file in FOnline2S3en/data folder, including it in DataFiles.cfg with data/<archive_example.zip> (as a last line preferrably), running the CleanCache.bat and then running the game.

Q: Who's involved in making of this?
A: Wesan provided me the latest FOnline2 logo and screenshot of Glow appearing in the Main Menu. PEIOSv4 is work of DoctorEex/Odijsuppi. Then in the end I will mention myself.

Download link (BETA2):
http://www.mediafire.com/file/aczkgwnrjfmq4c5/GRAPHITE_BETA2.zip/file

Screenshots:
1. Main Menu


2. Character Sheet


3. Barter


4. Fixboy


5. Pipboy


6. Skilldex


7. World Map


 
« Last Edit: September 20, 2018, 03:40 by Ermac »
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Mauret

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Re: GRAPHITE INTERFACE (ALPHA)
« Reply #1 on: September 04, 2018, 04:20 »
upload pic

I used but cant see ammo in menu zone

Ermac

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Re: GRAPHITE INTERFACE (ALPHA)
« Reply #2 on: September 04, 2018, 04:26 »
Please try with CleanCache.bat so these effects take place.
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Mauret

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Re: GRAPHITE INTERFACE (ALPHA)
« Reply #3 on: September 04, 2018, 05:01 »
Fixed. I was used pure interface, was desactivated, and now work fine. Thx

shekel_goblin

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Re: GRAPHITE INTERFACE (ALPHA)
« Reply #4 on: September 04, 2018, 11:39 »
really great, another brand new conception. the edges of literally everything are way too sharp to look good though.

Ermac

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Re: GRAPHITE INTERFACE (ALPHA)
« Reply #5 on: September 05, 2018, 14:49 »
Thanks for the feedback guys, I released third alpha and changed screenshots. Some of the changes are: Action Points and HP are white instead of green, border was changed by the rule - the each white pixel has to be surrounded by 8 adjacent pixels instead of 4. FixBoy, Automap, Faction chat, Addiction bar.. Done. Later it's gonna be less  sharper.
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Ermac

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Re: GRAPHITE INTERFACE (BETA)
« Reply #6 on: September 09, 2018, 01:46 »
The first beta has been released. By that means that this is finished business. It's open for testing.

Graphite pattern has been added. Over 40 files changed. Download it from main post.
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Ermac

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Re: GRAPHITE INTERFACE (BETA)
« Reply #7 on: September 20, 2018, 03:58 »
This is demonstration what shaders (rendering programs in effect folder) can do. Take the look at the picture quality.
Blurriness reduced in favour for sharpness, exposure used, saturation used and finally, in the end, contrast was used to make this gameplay from ordinary to outstanding.

Vanilla:


Enhanced (with shaders from GRAPHITE interface):



Take the advantage of the sharpness and download beta2 interface from main post.
Thanks for the feedback and goodluck in the wastes!
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