Author Topic: Changelog 10/11/2018  (Read 2427 times)

Wesan

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Changelog 10/11/2018
« on: November 10, 2018, 22:28 »
FEATURES:

NEW CLIENT - UPDATE REQUIRED
This is something big, as many have heard, the source of the Fonline engine was released, that allows us to implement features and quality of life improvements that we always wanted! Currently, we have added:
- One client open limitation was removed, you can have as many instances of Fonline 2 as you wish without third party tools. Dual Logging Rules still apply.
- Players now can run in TB just like in RT. No tip-toeing to grid anymore. No differences except in speed.
- Changing direction of a player will update his fov, it works both by clicking on yourself and using "<" and ">" keyboard hotkeys.
- The direction change has a delay implemented, no Beyblade spinning in hub anymore.
- Wall transparency. Just like roofs, now you can toggle wall transparency with ctrl+f10.
- Container highlighter. By pressing ctrl+v you will outline all containers in green.
- Item highlighter. By pressing alt+v you will outline all items in yellow.
Spoiler
- Hidden Trade is now working and doesn't crash the game anymore.
- Barter exploit with dropping items was fixed, a trade will be canceled on confirmation if such action happened.
- Map Zoom ABOVE 100% Will not reset itself back to 100%
- Updated icon. Woo!


Base Cleaner Live!
A new feature was unlocked and added to base. It allows you to instantly sort the items to containers by ~ocd/~sorting command.
Containers are marked by base manager/owner themselves. So everything will go whenever you want.
This feature allows you to also list contents of container, repair items in the container (Just like the robot, no fail state.) and empty up a container in one click.
A small guide can be found here:
Base Cleaner - Guide

Broken Hills
Spoiler
Mutant's favorite town received a small rework. (Thanks Lucek!)
The town contains new things all over to make PVP more interesting in the location, the nasty scrolling bug from the top left corner was removed and the underground section of the town was unified into a single map with new ways in and out.

CHANGES:
- The bonus chance to receive an upgraded item from crafting in unsafe towns was improved.
- Small map fixes in sierra caves.


You NEED to update the client executables to be able to connect to the game. Old client or any modified client will not work.

Just RUN UPDATER.

You can also get a new client by downloading it here:

Fonline2 D3D
Fonline2 OpenGL

Google Drive Mirror (Zip of two)
« Last Edit: November 12, 2018, 14:45 by Wesan »

Trickster

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Re: Changelog 11/10/2018
« Reply #1 on: November 10, 2018, 22:32 »
Spectacular update! I picked a right time to refresh my interest in this game :)
Great job Devs!

Wesan

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Re: Changelog 11/10/2018
« Reply #2 on: November 10, 2018, 22:33 »
Welcome back, old friend!

Dimone

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Re: Changelog 11/10/2018
« Reply #3 on: November 10, 2018, 22:35 »
Very good update!!
Thx team of fo2 for job!

You can fight, without ever winning. But never ever win, without a fight.
(с)Rush - Resist
Discord: Dimone#1686

gladwin

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Re: Changelog 11/10/2018
« Reply #4 on: November 10, 2018, 22:38 »
RIP BAYBLADING (*)
2009-2018
Good update anyway :D

Trickster

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Re: Changelog 11/10/2018
« Reply #5 on: November 10, 2018, 22:38 »
Welcome back, old friend!

Yeah, it's good to be back. My day schedule has gone to the crapper though;) I played on Thursday till 3AM doing WM events and solo dungeons knowing that I had a business meeting six hours later.

- The bonus chance to receive an upgraded item from crafting in unsafe towns was improved.

Can you share the improved percentage? According to Boon's extensive research it was around 22% to get an improved item.
« Last Edit: November 10, 2018, 22:41 by Trickster »

Milan

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Re: Changelog 11/10/2018
« Reply #6 on: November 10, 2018, 22:39 »
Yeah, it's good to be back. My day schedule has gone to the crapper though;) I played on Thursday till 3AM doing WM events and solo dungeons knowing that I had a business meeting six hours later.

- The bonus chance to receive an upgraded item from crafting in unsafe towns was improved.

Can you share the improved percentage? According to Boon's extensive research it was around 78%.

Should be about ~26% now.

I've dug into it again and from my understanding, it is 20% for the item to be statted.
It becomes 22% in unguarded town.
Looking at the results from your crafting I agree it has to be improved. I'll raise it a bit (most probably ~26% ) with the next update.

Overall it should change the number of items without bonuses. We'll see how things will go.

Wesan

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Re: Changelog 11/10/2018
« Reply #7 on: November 10, 2018, 22:41 »
Just like Milan said. 26% now.

Waffen

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Re: Changelog 11/10/2018
« Reply #8 on: November 10, 2018, 22:49 »
I came here just to say "good job!"!  8)

Fridgeman

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Re: Changelog 11/10/2018
« Reply #9 on: November 10, 2018, 22:56 »
This is great news, thanks alot!

Xero

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Re: Changelog 11/10/2018
« Reply #10 on: November 10, 2018, 23:43 »
Thanks for the update. Love it!

Femed

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Re: Changelog 11/10/2018
« Reply #11 on: November 11, 2018, 00:23 »
Yeeeee!!! Update  :D


Boon

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Re: Changelog 11/10/2018
« Reply #12 on: November 11, 2018, 01:23 »
Nice!
Wasteland is still harsh.
Plasma Rifle is overpowered.
H&K CAWS is overpowered.

Robert Watts

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Re: Changelog 11/10/2018
« Reply #13 on: November 11, 2018, 07:04 »
Amazing ! Great news and good job guys!! :)

Olik198892

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Re: Changelog 11/10/2018
« Reply #14 on: November 11, 2018, 08:10 »
Thanks for the update. Love it!