Author Topic: GRAPHITE INTERFACE (PUBLIC VERSION 1.3)  (Read 2368 times)

Ermac

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GRAPHITE INTERFACE (PUBLIC VERSION 1.3)
« on: September 04, 2018, 03:40 »
Q: What is it?
A: Pure Interface based on PEIOSv4 interface by drot/Odijsuppi in black n white variant. It's only for FOnline2.

Q: Which version is actual?
A: Actual version is 1.3.

Q: Does it come in conjunction with Lil'MoD/redhex?
A: Yes, it's expansion of LilModV13White. It is expansion from ordinary mod to complex interface.

Q: What's the modification?
A: Goal is to make the interface with sharp fonts, white borders, black outlines, translucent (around 67%) and to be black and white.

Q: Is it finished?
A: Negative, it's still in development. This is the third alpha what're you about to see.
     It's in public release  state so people can use it.

Q: What resolutions are supported?
Supported resolutions are 800x600(minimal), 1024x768, 1280x1024, 1366x768, 1680x1050 and 1920x1080(native).

Q: May I join the development of it?
A: I would rather prefer to work alone on it..

Q: How do I install this?
A: There're two ways:
1. Extracting the zip archive in FOnline2S3en/data folder, running the CleanCache.bat and then running the game.
2. Putting file in FOnline2S3en/data folder, including it in DataFiles.cfg with data/<archive_example.zip> (as a last line preferrably), running the CleanCache.bat and then running the game.

Q: Who's involved in making of this?
A: Wesan provided me the latest FOnline2 logo and screenshot of Glow appearing in the Main Menu. PEIOSv4 is work of DoctorEex/Odijsuppi. Then in the end I will mention myself.

Download link (Version 1.3):
http://www.mediafire.com/file/4h23wqthjnxlpws/GRAPHITE_V1.3.zip/file

Crosshairs and cursors (icon background is transparent):


Screenshots:
1. Main Menu


2. Character Sheet


3. Barter


4. Fixboy


5. Pipboy


6. Skilldex


7. Inventory


8. World Map

 
« Last Edit: November 26, 2019, 01:14 by Ermac »
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Mauret

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Re: GRAPHITE INTERFACE (ALPHA)
« Reply #1 on: September 04, 2018, 04:20 »
upload pic

I used but cant see ammo in menu zone

Ermac

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Re: GRAPHITE INTERFACE (ALPHA)
« Reply #2 on: September 04, 2018, 04:26 »
Please try with CleanCache.bat so these effects take place.
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Mauret

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Re: GRAPHITE INTERFACE (ALPHA)
« Reply #3 on: September 04, 2018, 05:01 »
Fixed. I was used pure interface, was desactivated, and now work fine. Thx

shekel_goblin

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Re: GRAPHITE INTERFACE (ALPHA)
« Reply #4 on: September 04, 2018, 11:39 »
really great, another brand new conception. the edges of literally everything are way too sharp to look good though.

Ermac

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Re: GRAPHITE INTERFACE (PUBLIC VERSION 1.1)
« Reply #5 on: March 07, 2019, 20:30 »
Updated to catch up with the recent auto-cursor updates.
The newest version is 1.1. Download it from main post.

This is how the spinning sample should look like (approximately):

when the auto-cursor is enabled.
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Deicide

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Re: GRAPHITE INTERFACE (PUBLIC VERSION 1.1)
« Reply #6 on: March 10, 2019, 02:39 »
How can I fix my HP? It's still showing vanilla Fallout interface as the HP number font.

Lucek666

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Re: GRAPHITE INTERFACE (PUBLIC VERSION 1.1)
« Reply #7 on: March 10, 2019, 10:03 »
How can I fix my HP? It's still showing vanilla Fallout interface as the HP number font.
delete cache folder (...\Fonline2\data\cache)

Ermac

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Re: GRAPHITE INTERFACE (PUBLIC VERSION 1.2)
« Reply #8 on: May 02, 2019, 10:57 »
New subrelease. Immediately noticeable two-coloured crosshair to match hexagon red and white pattern. Also did anti-alias on interface labels where I could. Shaders are updated to be the same as from LilMod, they're better now, less harsher but sharpness is noticeable.
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Ermac

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Re: GRAPHITE INTERFACE (PUBLIC VERSION 1.3)
« Reply #9 on: November 26, 2019, 01:24 »
Yo guys; in changelog for this 1.3 subrelease:

- Fixed worldmap wrong interface displacement for resolution 1280x1024.
- Crosshair ACTTOHIT.FRM is animated (3 FRAMES at 150ms). Crosshair CROSSUS.FRM is golden non-animated.
- Egg is enlarged to 2000x2000 pixels with noticeable different white circle.
- Shaders are changed to be more appealing.
- Contour Shader is taken from prior topic FULLBODY and slightly changed.
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