Author Topic: Fonline 2 Mapper  (Read 47627 times)

Duke

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Re: Fonline 2 Mapper
« Reply #30 on: November 30, 2013, 22:56 »
Can the FOV of a critter also be tested in mapper?

Wesan

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Re: Fonline 2 Mapper
« Reply #31 on: December 01, 2013, 02:37 »
No, what for?

Duke

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Re: Fonline 2 Mapper
« Reply #32 on: December 01, 2013, 14:35 »
For determining shooting range in mapper, for example. I place the special hexes through passages to determine the FoV, but as said earlier, there must be always a more easier way.

I also made use of Tiled Mapper in my WIP and noticed that all the roof tiles are fake...for a reason, i guess?


Wesan

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Re: Fonline 2 Mapper
« Reply #33 on: December 01, 2013, 14:39 »
For determining shooting range in mapper, for example. I place the special hexes through passages to determine the FoV, but as said earlier, there must be always a more easier way.

I also made use of Tiled Mapper in my WIP and noticed that all the roof tiles are fake...for a reason, i guess?



Fov is server side script and has nothing to do with mapper, also there are many builds so why determine range for them? Just create obstacles and that's it.

Fake roof tiles?

Duke

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Re: Fonline 2 Mapper
« Reply #34 on: December 01, 2013, 14:45 »
The tiles that should depict the earth masses behind the walls - they are floor tiles. But will there be a difference in game, if i replace them with roof tiles? Will they eventually become transparent?

Wesan

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Re: Fonline 2 Mapper
« Reply #35 on: December 01, 2013, 15:37 »
Oh you mean the ground of caves yes? I don't see any problem with them. Making them "Real" roof tiles would only cause problems, what for?

skycast

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Re: Fonline 2 Mapper
« Reply #36 on: December 01, 2013, 15:43 »
Oh you mean the ground of caves yes? I don't see any problem with them. Making them "Real" roof tiles would only cause problems, what for?
It can be needed for some hidden passages like cathedral underground *)
   

   

Wesan

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Re: Fonline 2 Mapper
« Reply #37 on: December 01, 2013, 15:48 »
Oh you mean the ground of caves yes? I don't see any problem with them. Making them "Real" roof tiles would only cause problems, what for?
It can be needed for some hidden passages like cathedral underground *)

Shhh :)

I think he's not planning to make hiden pass but to rework caves to fake roofs will be real roofs.

Duke

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Re: Fonline 2 Mapper
« Reply #38 on: December 01, 2013, 16:20 »
Oh yes, i read that particular thread on russian forum. :)
The technical difficulties that appear due this trick...geez...
« Last Edit: December 01, 2013, 16:33 by Duke »

Pepik

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Re: Fonline 2 Mapper
« Reply #39 on: December 02, 2013, 18:28 »
My 2nd try. It's regular city encounter map.

« Last Edit: December 02, 2013, 19:04 by Pepik »

zuhardu

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Re: Fonline 2 Mapper
« Reply #40 on: December 02, 2013, 20:08 »
This is a bit offtopic but I would personally get the guy who made these drunk, multiple times, until he agrees to make maps for FOnline 2. I would love to see something like this in our game...

http://fodev.net/forum/index.php/topic,29472.0.html

skycast

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Re: Fonline 2 Mapper
« Reply #41 on: December 02, 2013, 20:13 »
This is a bit offtopic but I would personally get the guy who made these drunk, multiple times, until he agrees to make maps for FOnline 2. I would love to see something like this in our game...

http://fodev.net/forum/index.php/topic,29472.0.html
Most probably Ras done this, he is great guy but he only dreams Desert Europe (
   

   

Xsarq

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Re: Fonline 2 Mapper
« Reply #42 on: December 02, 2013, 20:15 »
You probably never seen DE server. Those maps are fancy true but they are also laggy as hell.

Krupniok

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Re: Fonline 2 Mapper
« Reply #43 on: December 02, 2013, 20:18 »
This is a bit offtopic but I would personally get the guy who made these drunk, multiple times, until he agrees to make maps for FOnline 2. I would love to see something like this in our game...

http://fodev.net/forum/index.php/topic,29472.0.html
Most probably Ras done this, he is great guy but he only dreams Desert Europe (
Rikers > Ras, you've probably seen that Sky and the rest will see after the wipe

Xsarq

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Re: Fonline 2 Mapper
« Reply #44 on: December 02, 2013, 20:21 »
Stop this cockteasing and either give us real info or screens.