Spoiler
Welcome on the forum of the project that we've been developing for the last one year in a more or less secret. We are kindly inviting you and your friends to join first Open Beta Test of FOnline2.
We offer you server in fully playable state now. It's not finished, still needs a lot of effort and hard work to reach the vision of what we want to achieve. At the beginning we wanted to release the 1.0 state of server, with all features, ideas and concepts finished and implemented, to give players tested and polished game. That's why we were working without rush and announcing our project to the public.
So why are we launching it now? Some important and beautiful era has just ended. FOnline 2238 has been officialy shut down and we have great respect for dev team of 2238 for their hard work. But in situation like this we decided to act. Players keep asking, speaking their wishes out loud, how awesome would it be to play some sort of FOnline 2238 Mark II, made by players for players. We couldn't just stand and watch at community disappearance after 2238's shut down.
Now we are stepping up, giving you fully playable server to enjoy FOnline. Moreover you can actively build it with us together, as we keep door to the devteam opened.
Who are "we"?
Project leaders:
- Skycast
- Rascal
Core Devteam:
- Wesan
- Mike Wall
- Wichura
and many contributors.
What is FOnline2?
Idea of FOnline2 project is to create FOnline server that gives players all they were always asking for. To merge as much as possible both English and Russian FOnline communities. To reach 1.0 state and then advertise project wide open on the Internet, including such methods as cooperation with famous Youtubers in order to promote the game.
Main principles, present behind every design, concept, decision and goal of the project are:
- make game fun to play, less "grindfest", more enjoyable
- promote players interaction, including PvP, in every aspect
- avoid other devteams' mistakes, basing on our own experience as FOnline players
- actively play our own game to see it from player's point of view and listen to the community
- bring features that community always wanted and never received
- create easy edge for newcomers into FOnline universe, in order to keep them ingame
- support game in English, Russian, Polish and possibly French languages
- after getting out of beta stage advertise the game outside the FOnline community
- half-opened development model, with strict leading, persons responsible for making decisions, one coherent vision, concept and shape of the server filled with features existing all together in harmony
- tasks given to community, such as predescribed quest/dialog/graphic/map/script that needs to be done
- open door to join the devteam, it doesn't matter if You played in some other faction, it's even better if there will be different representants inside devteam
MORE INFORMATION ABOUT THE GAME WILL BE APPEARING HERE STARTING FROM 1st JULY - STAY TUNED!