Author Topic: Quick travel mode  (Read 3375 times)

Dick McGee

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Quick travel mode
« on: March 30, 2014, 23:26 »
I have a pretty simple idea, just add an option the the menu that automatically skips any optional encounters. If this box is checked, the player doesn't receive a notifications about any optional encounters they hit, the game would simply pause for the shortest time possible and autoskip them. If the player hits a forced encounter they would still be forced like they normally would.

Obviously this isn't too important, but it would make long distance trips a little faster.

« Last Edit: March 30, 2014, 23:52 by Dick McGee »

Besmrtnik

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Re: Quick travel mode
« Reply #1 on: March 31, 2014, 00:04 »
me like it +1
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Dream Collector

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Re: Quick travel mode
« Reply #2 on: March 31, 2014, 00:11 »
I know what you're talking about :P. Imo it would be really useful.

+1

MadManJack

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Re: Quick travel mode
« Reply #3 on: March 31, 2014, 04:24 »
+1

I HATE accidentally clicking real time or turn based then getting stuck or fucked.

It SUCKS...

+1 million more
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Xsarq

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Re: Quick travel mode
« Reply #4 on: March 31, 2014, 11:56 »
+1 Good tiny idea.

skycast

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Re: Quick travel mode
« Reply #5 on: March 31, 2014, 13:08 »
Ye, most probably will be done, dont see anything against it.
   

   

SpongeBob

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Re: Quick travel mode
« Reply #6 on: March 31, 2014, 13:30 »
good suggestion. I usually alt+tab when traveling so i wouldn't have to go back every 5 sec.

hejmr

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Re: Quick travel mode
« Reply #7 on: March 31, 2014, 17:09 »
Yep, nice one. It's annoying especially when I'm repairing my armor while traveling or something and clicking TB (or even worse RT with a mutie in non-combat mode) in the enc window that just popped up.

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fonline2curious

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Re: Quick travel mode
« Reply #8 on: April 01, 2014, 00:07 »
howcome every forced encounter is something stupid like ants, and rats, thats what I want to know, is it so hard to avoid rats and ants?

Merle

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Re: Quick travel mode
« Reply #9 on: April 01, 2014, 00:29 »
howcome every forced encounter is something stupid like ants, and rats, thats what I want to know, is it so hard to avoid rats and ants?

I've read somewhere that an average person steps on hundreds of thousand of ants throughout life. Now imagine those ants being...  giant. So, the number of random encounters involving ants is very much reasonable. Devs sure know their science stuff.

And rats... rats are everywhere, man! Everywhere! Make 'em big, and you'll get the same thing as with ants. The only difference is that both of them will perceive you as food, instead of a giant shoe that might squash them.

Tiz all science!

Blackeyed

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Re: Quick travel mode
« Reply #10 on: April 05, 2014, 04:09 »
+1. and please add to this something which was once mentioned: a different sound when u actually have a forced enc, so that u can know when it s worth to alt+tab.

EagleYa

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Re: Quick travel mode
« Reply #11 on: April 05, 2014, 23:25 »
+1

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