Author Topic: FOnline 2 Website Character Planner (stateless)  (Read 34997 times)

Napalm

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Re: FOnline 2 Website Character Planner (stateless)
« Reply #90 on: April 19, 2018, 05:17 »
"Server error"

When will return?

Vodka

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Re: FOnline 2 Website Character Planner (stateless)
« Reply #91 on: April 19, 2018, 10:29 »
Will back in a few days.

The DropPages hosting changed rules for free plans, nerfed them.
For now, planner blocked due exceeding the bandwidth limit.
I've applied changes to prevent this in future, but we should wait until monthly bandwidth limit reset.
I believe this will comes in the next few days.
My apologies.

Napalm

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Re: FOnline 2 Website Character Planner (stateless)
« Reply #92 on: April 20, 2018, 18:43 »
Np. Thanks for info. This planner is awesome.

Vodka

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Re: FOnline 2 Website Character Planner (stateless)
« Reply #93 on: April 25, 2018, 12:07 »
Up

Zmeja

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Re: FOnline 2 Website Character Planner (stateless)
« Reply #94 on: July 27, 2018, 05:24 »
Some small missdescriptions i have noticed. Otherwise good calculator! Using it almost daily )
- Tooltip of Fast Metabolism states, that the new cooldown is 15 seconds, albeit it should be 10 seconds. (In the Traitmenu, the one in the status screen is displaying the correct value)
- Tooltip of Medical Implant states, +100% FA and +100% Doc, althought it should be +50% in both cases.
- Missing Tooltip of Medical Implant of giving the Living Anatomy Perk
- Also when you take "Gain X" perks, they do increase your Skills in areas they would normally increase the value when taked beforehand. This is not the case ingame and can lead to a wrong value of needed Skillpoints to gain a certain amount of "Skill" in a skill. For example, taking "Gain Agility" will increase Weapon skills, but in reality, they won't.
You don't know me? Good. You shouldn't.
http://uralez.de/timer.php - FOnline Events timer

Vodka

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Re: FOnline 2 Website Character Planner (stateless)
« Reply #95 on: July 30, 2018, 21:14 »
Some small missdescriptions i have noticed. Otherwise good calculator! Using it almost daily )
- Tooltip of Fast Metabolism states, that the new cooldown is 15 seconds, albeit it should be 10 seconds. (In the Traitmenu, the one in the status screen is displaying the correct value)
- Tooltip of Medical Implant states, +100% FA and +100% Doc, althought it should be +50% in both cases.
- Missing Tooltip of Medical Implant of giving the Living Anatomy Perk
- Also when you take "Gain X" perks, they do increase your Skills in areas they would normally increase the value when taked beforehand. This is not the case ingame and can lead to a wrong value of needed Skillpoints to gain a certain amount of "Skill" in a skill. For example, taking "Gain Agility" will increase Weapon skills, but in reality, they won't.

Fixed.

Thanks for feedback.